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UX Design, Wireframes, Research, Video

Go Out.Live was a project completed in 3 days for an entrepreneurial hackathon with the topic of a connected city. â€‹

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THE PROBLEM: When I go out I want to know what things there are to do near me. 

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SURVEYS: We performed quick surveys of general audiences to gather a few insights of our potential users. 

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COMPETITIVE RESEARCH: We took a look at the competition and did a quick comparison of what they do not offer.

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MARKET OPPORTUNITY: We calculated the potential market opportunity of our product.

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