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How2Gym
UX Design, Research, Strategy
I designed this product for my CAPSTONE project at The University of Texas at Dallas.
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THE PROBLEM: People wanted to use gym equipment to work out but lacked the proper knowledge to do so.
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THE SOLUTION: A mobile application that enables users to learn how to use gym equipment discreetly, and on their own time. H2G gives the user the opportunity to scan a QR code on a piece of equipment and watch an instructional video. Users can also choose to select a part of the body they would like to target using a 'body map', or do a manual search for the equipment name.
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